pub struct VirglDriver {
pub contexts: Vec<VirglContext>,
pub resources: Vec<Virgl3dResource>,
pub fences: Vec<VirglFence>,
pub command_queue: Vec<VirglCommand>,
/* private fields */
}Expand description
VirtIO GPU 3D (virgl) driver state
Fields§
§contexts: Vec<VirglContext>§resources: Vec<Virgl3dResource>§fences: Vec<VirglFence>§command_queue: Vec<VirglCommand>