pub struct Virgl3dResource {
pub resource_id: u32,
pub resource_type: Virgl3dResourceType,
pub format: VirglFormat,
pub width: u32,
pub height: u32,
pub depth: u32,
pub array_size: u32,
pub last_level: u32,
pub nr_samples: u32,
pub bind_flags: u32,
}Expand description
Virgl 3D resource descriptor
Fields§
§resource_id: u32§resource_type: Virgl3dResourceType§format: VirglFormat§width: u32§height: u32§depth: u32§array_size: u32§last_level: u32§nr_samples: u32§bind_flags: u32Trait Implementations§
Source§impl Clone for Virgl3dResource
impl Clone for Virgl3dResource
Source§fn clone(&self) -> Virgl3dResource
fn clone(&self) -> Virgl3dResource
Returns a duplicate of the value. Read more
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreAuto Trait Implementations§
impl Freeze for Virgl3dResource
impl RefUnwindSafe for Virgl3dResource
impl Send for Virgl3dResource
impl Sync for Virgl3dResource
impl Unpin for Virgl3dResource
impl UnwindSafe for Virgl3dResource
Blanket Implementations§
§impl<T> Any for Twhere
T: 'static + ?Sized,
impl<T> Any for Twhere
T: 'static + ?Sized,
§impl<T> Borrow<T> for Twhere
T: ?Sized,
impl<T> Borrow<T> for Twhere
T: ?Sized,
§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§unsafe fn clone_to_uninit(&self, dest: *mut u8)
unsafe fn clone_to_uninit(&self, dest: *mut u8)
🔬This is a nightly-only experimental API. (
clone_to_uninit)