⚠️ VeridianOS Kernel Documentation - This is low-level kernel code. All functions are unsafe unless explicitly marked otherwise. no_std

AnimationManager

Struct AnimationManager 

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pub struct AnimationManager { /* private fields */ }
Expand description

Manages all active animations and advances them each frame.

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impl AnimationManager

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pub fn new() -> Self

Create a new animation manager.

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pub fn start( &mut self, window_id: u32, property: AnimationProperty, easing: EasingFunction, duration_ms: u32, ) -> u32

Start a new animation. Returns the animation ID.

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pub fn tick(&mut self, delta_ms: u32)

Advance all animations by delta_ms milliseconds.

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pub fn get_current_value(&self, animation_id: u32) -> Option<i64>

Get the current interpolated value for an animation by ID.

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pub fn is_complete(&self, animation_id: u32) -> bool

Check whether an animation has completed.

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pub fn remove_completed(&mut self)

Remove all completed animations.

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pub fn cancel(&mut self, window_id: u32)

Cancel all animations for a specific window.

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pub fn has_active_animations(&self) -> bool

Returns true if there are any active (non-completed) animations.

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pub fn active_count(&self) -> usize

Get the number of active animations.

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pub fn get_window_animations(&self, window_id: u32) -> Vec<&Animation>

Get all animations for a specific window.

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impl Default for AnimationManager

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fn default() -> Self

Returns the “default value” for a type. Read more

Auto Trait Implementations§

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impl Freeze for AnimationManager

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impl RefUnwindSafe for AnimationManager

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impl Send for AnimationManager

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impl Sync for AnimationManager

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impl Unpin for AnimationManager

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impl UnwindSafe for AnimationManager

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of [From]<T> for U chooses to do.

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.