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Animation

Struct Animation 

Source
pub struct Animation {
    pub id: u32,
    pub window_id: u32,
    pub property: AnimationProperty,
    pub easing: EasingFunction,
    pub duration_ms: u32,
    pub elapsed_ms: u32,
    pub completed: bool,
}
Expand description

Active animation instance.

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§id: u32§window_id: u32§property: AnimationProperty§easing: EasingFunction§duration_ms: u32

Total duration in milliseconds

§elapsed_ms: u32

Elapsed time in milliseconds

§completed: bool

Whether this animation has finished

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impl Animation

Source

pub fn current_value(&self) -> i64

Compute the current interpolated value of this animation.

Returns the value as an i64 (covers both signed and unsigned properties).

Auto Trait Implementations§

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impl Freeze for Animation

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impl RefUnwindSafe for Animation

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impl Send for Animation

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impl Sync for Animation

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impl Unpin for Animation

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impl UnwindSafe for Animation

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of [From]<T> for U chooses to do.

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.