pub enum UniformValue {
Int(i32),
Vec2(i32, i32),
Vec4(i32, i32, i32, i32),
Mat4([i32; 16]),
}Expand description
A uniform value passed to shader programs.
Variants§
Int(i32)
Single integer.
Vec2(i32, i32)
2-component vector.
Vec4(i32, i32, i32, i32)
4-component vector.
Mat4([i32; 16])
4x4 matrix (column-major, 16.16 fixed-point).
Trait Implementations§
Source§impl Clone for UniformValue
impl Clone for UniformValue
Source§fn clone(&self) -> UniformValue
fn clone(&self) -> UniformValue
Returns a duplicate of the value. Read more
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for UniformValue
impl Debug for UniformValue
Source§impl PartialEq for UniformValue
impl PartialEq for UniformValue
impl Eq for UniformValue
impl StructuralPartialEq for UniformValue
Auto Trait Implementations§
impl Freeze for UniformValue
impl RefUnwindSafe for UniformValue
impl Send for UniformValue
impl Sync for UniformValue
impl Unpin for UniformValue
impl UnwindSafe for UniformValue
Blanket Implementations§
§impl<T> Any for Twhere
T: 'static + ?Sized,
impl<T> Any for Twhere
T: 'static + ?Sized,
§impl<T> Borrow<T> for Twhere
T: ?Sized,
impl<T> Borrow<T> for Twhere
T: ?Sized,
§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§unsafe fn clone_to_uninit(&self, dest: *mut u8)
unsafe fn clone_to_uninit(&self, dest: *mut u8)
🔬This is a nightly-only experimental API. (
clone_to_uninit)