pub enum PowerState {
D0,
D1,
D2,
D3Hot,
D3Cold,
}Expand description
GPU power state
Variants§
D0
Full performance
D1
Low power, display on
D2
Lower power, display off
D3Hot
Suspended
D3Cold
Powered off
Trait Implementations§
Source§impl Clone for PowerState
impl Clone for PowerState
Source§fn clone(&self) -> PowerState
fn clone(&self) -> PowerState
Returns a duplicate of the value. Read more
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for PowerState
impl Debug for PowerState
Source§impl PartialEq for PowerState
impl PartialEq for PowerState
impl Copy for PowerState
impl Eq for PowerState
impl StructuralPartialEq for PowerState
Auto Trait Implementations§
impl Freeze for PowerState
impl RefUnwindSafe for PowerState
impl Send for PowerState
impl Sync for PowerState
impl Unpin for PowerState
impl UnwindSafe for PowerState
Blanket Implementations§
§impl<T> Any for Twhere
T: 'static + ?Sized,
impl<T> Any for Twhere
T: 'static + ?Sized,
§impl<T> Borrow<T> for Twhere
T: ?Sized,
impl<T> Borrow<T> for Twhere
T: ?Sized,
§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§unsafe fn clone_to_uninit(&self, dest: *mut u8)
unsafe fn clone_to_uninit(&self, dest: *mut u8)
🔬This is a nightly-only experimental API. (
clone_to_uninit)