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Controller

Struct Controller 

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pub struct Controller { /* private fields */ }
Expand description

One standard NES controller plugged into $4016 (player 1) or $4017 (player 2).

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impl Controller

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pub const fn new() -> Self

New controller with no buttons pressed.

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pub const fn set_buttons(&mut self, buttons: Buttons)

Set the current button state. Takes effect on the next strobe edge (or immediately, while strobe is held high).

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pub const fn buttons(&self) -> Buttons

Get the current button state.

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pub const fn write_strobe(&mut self, value: u8)

Handle a write to $4016. Only bit 0 matters for the standard controller. While strobe is held high the shift register continuously reloads from the live button state.

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pub const fn read(&mut self) -> u8

Handle a read of $4016 / $4017. Returns the LSB of the shift register and shifts. While strobe is held high, the LSB is always the A button (bit 0 of buttons).

Per the wiki, when the shift register has been emptied subsequent reads return 1.

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pub const fn peek(&self) -> u8

Side-effect-free sample of the next bit (debugger).

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impl Clone for Controller

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fn clone(&self) -> Controller

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Controller

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for Controller

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fn default() -> Controller

Returns the “default value” for a type. Read more
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impl Copy for Controller

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> Same for T

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type Output = T

Should always be Self
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.