Skip to main content

BandaiHyperShotState

Struct BandaiHyperShotState 

Source
pub struct BandaiHyperShotState { /* private fields */ }
Expand description

The Bandai Hyper Shot (Exciting Boxing punching bag) overlay state (v1.3.0 Workstream F1).

The punching bag has 8 sensors read on $4017, multiplexed by $4016 bit 1 (the “A” select) into two groups of four returned on bits 4..1. Per the NESdev “Exciting Boxing Punching Bag” page:

$4016 write:               $4017 read:
7  bit  0                  7  bit  0
---- ----                  ---- ----
xxxx xxAx                  xxxE DCBx
       |                      | |||
       +- select group        | ||+-- Left Hook (A=0) / Left Jab  (A=1)
                              | |+--- Move Right (A=0) / Body      (A=1)
                              | +---- Move Left (A=0) / Right Jab  (A=1)
                              +------ Right Hook (A=0) / Straight   (A=1)

We model the 8 sensors as a live bitmask and the A select from the last $4016 write; the read is a pure function of both (deterministic).

Implementations§

Source§

impl BandaiHyperShotState

Source

pub const fn new() -> Self

New punching bag with no sensor active, group A=0 selected.

Source

pub const fn set(&mut self, sensors: u8)

Set the live 8-sensor mask. Bits 0..=3 are the A=0 group (Left Hook, Move Right, Move Left, Right Hook); bits 4..=7 are the A=1 group (Left Jab, Body, Right Jab, Straight).

Source

pub const fn write_strobe(&mut self, value: u8)

Handle a $4016 write: bit 1 (A) selects which sensor group is returned on the next reads.

Source

pub const fn read(&self) -> u8

Read the device byte for a $4017 access. The selected group’s four sensors appear on bits 4..1. The caller ORs in the open-bus upper bits.

Source

pub const fn peek(&self) -> u8

Side-effect-free sample (debugger peek) — identical to Self::read.

Source

pub const fn from_parts(sensors: u8, select: bool) -> Self

Reconstruct from save-state parts.

Source

pub const fn sensors_raw(&self) -> u8

Raw sensor mask (save-state).

Source

pub const fn select_raw(&self) -> bool

Raw A-select (save-state).

Trait Implementations§

Source§

impl Clone for BandaiHyperShotState

Source§

fn clone(&self) -> BandaiHyperShotState

Returns a duplicate of the value. Read more
1.0.0 · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
Source§

impl Debug for BandaiHyperShotState

Source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
Source§

impl Default for BandaiHyperShotState

Source§

fn default() -> BandaiHyperShotState

Returns the “default value” for a type. Read more
Source§

impl Copy for BandaiHyperShotState

Auto Trait Implementations§

Blanket Implementations§

Source§

impl<T> Any for T
where T: 'static + ?Sized,

Source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
Source§

impl<T> Borrow<T> for T
where T: ?Sized,

Source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
Source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

Source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
Source§

impl<T> CloneToUninit for T
where T: Clone,

Source§

unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
Source§

impl<T> From<T> for T

Source§

fn from(t: T) -> T

Returns the argument unchanged.

Source§

impl<T, U> Into<U> for T
where U: From<T>,

Source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Source§

impl<T> Same for T

Source§

type Output = T

Should always be Self
Source§

impl<T> ToOwned for T
where T: Clone,

Source§

type Owned = T

The resulting type after obtaining ownership.
Source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
Source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
Source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

Source§

type Error = Infallible

The type returned in the event of a conversion error.
Source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
Source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

Source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
Source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.