Expand description
8x16 bitmap font for framebuffer console rendering.
Contains the standard VGA ROM 8x16 font — 256 glyphs, 16 bytes each
(1 bit per pixel, 8 pixels wide, 16 rows). Bit 7 is the leftmost pixel,
bit 0 is the rightmost pixel per row. This is the same font used by
Linux’s font_8x16.c (public domain).
Constants§
- FONT_
HEIGHT - FONT_
WIDTH - Font glyph dimensions.
Functions§
- glyph
- Return the 16-byte glyph bitmap for the given byte value.