Player 1: arrow keys = joystick, Z = fire.
Player 2: WASD = joystick,
Q = fire. Console switches also respond to F1-F5
(see the buttons above) — the exact same key layout as the native desktop build.
Select a .bin/.a26 ROM above to begin. Check the devtools
console for the boot log.
This is the lightweight canvas-2D bootstrap, not the full native experience: audio starts on the same click that loads a ROM (browser autoplay policy), but there's no in-browser debugger overlay yet. The native desktop build (Linux/macOS/Windows) adds the full `debug-hooks` debugger, save-states/rewind/run-ahead, RetroAchievements, and more — see the README for the full feature set.